Die Geschichte ist eines der wichtigsten Teile von The Waylanders. Deshalb arbeitet das Team von Gato Salvaje mit erfahrenen Drehbuchautoren zusammen. Eines der Strech-Goals (bei 200.000$) sollte die Autorin Emily Grace Buck, eine der talentiertesten Schriftstellerinnen in der Videospielindustrie, freischalten.
Die Grundfinanzierung (150.000$) ist noch nicht ganz erreicht und von Strech-Goals ist man noch ein ganzes Stückchen entfernt und doch gibt es gute Neuigkeiten. Emily Grace Buck ist sehr interessiert an The Waylanders und so konnte man eine Übereinkunft treffen die dafür sorgt das Sie nun offiziell zum Team gehört.
Some kind words from Emily Grace Buck:
Fantasy stories have been my solace, my escape, my home away from home, since I can remember. When I was a small child, I’d often hide under my bed with a flashlight and read The Lord of the Rings or Redwall until the sun came up, dreaming of exciting adventures, deep relationships, and magical realms. Soon, I started playing tabletop RPGs, designing and writing my own characters, worlds, and stories. I became so excited about medieval history and legends that it was one of my main focuses academically in undergrad.
I didn’t start playing large-scale videogames until I was in college, but series like The Elder Scrolls, Neverwinter Nights, and later Dragon Age were and still are my absolute favorites. I immersed myself in those worlds, devouring every bit of lore I could. The amount of fanfiction I wrote was… enormous. As I practiced writing characters and scenarios for those types of games- fantasy epics in which I was also able to romance and befriend characters, I realized… I had to be a game storyteller. I needed to do this with my life.
My writing samples for my first game design position were all thinly veiled fantasy game fanfics. I got the job.
And now, many years and a lot of titles later… I’m not writing fanfiction any more! I’m getting to actually write the real thing! A real, huge, fantasy RPG!
My time at Telltale allowed me to experiment with all kinds of ways to help players emotionally invest in games, and have agency over their relationships with NPCs… while still giving those non-player characters agency as well.
Thank you so much for giving me the chance to work on The Waylanders. This is a dream come true.
I can’t wait to use my previous narrative experience and my love for this genre to bring you what I hope will be a delightful and robust gaming journey through the world of the Celts!
Nun sind insgesamt vier Autoren für die Story von The Waylanders zuständig, allesamt sehr erfahrene Leute.
Jetzt muss das Projekt nur noch erfolgreich finanziert werden, also los: The Waylanders bei Kickstarter